{"id":23047,"date":"2026-09-29T16:19:58","date_gmt":"2026-09-29T16:19:58","guid":{"rendered":"https:\/\/news678.top\/?p=23047"},"modified":"2026-09-29T16:19:58","modified_gmt":"2026-09-29T16:19:58","slug":"game-of-tobi-builds-super-mario-fx-and-plays-it-on-real-snes-hardware","status":"publish","type":"post","link":"https:\/\/news678.top\/?p=23047","title":{"rendered":"Game of Tobi Builds Super Mario FX and Plays It on Real SNES Hardware"},"content":{"rendered":"<p><\/p>\n<div>\n<p><img decoding=\"async\" src=\"https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/09\/29005512\/mario-64-super-nintendo-snes-port-superfx.jpg\" alt=\"Mario 64 Super Nintendo SNES Port Super FX Chip\" width=\"1280\" height=\"853\"\/><br \/>Game of Tobi spent the last stretch of September proving that Super Mario 64 can move on a Super Nintendo if the cartridge carries a Super FX chip. His video, titled Fine, I made Super Mario FX, shows the result on original hardware, with Mario jumping through low, blocky versions of rooms that still read as Peach\u2019s Castle, Bob-omb Battlefield, and Jolly Roger Bay.<\/p>\n<p><span id=\"more-259758\"\/><br \/><iframe title=\"Fine, I made Super Mario FX.\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/U3mwIUV_9kk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><noscript><iframe title=\"Fine, I made Super Mario FX.\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/U3mwIUV_9kk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/noscript><br \/>\nIt was difficult to install the demo onto a real console since Tobi needed to find a flash cart that could communicate with the Super FX chip. He ordered an FX Pack Pro from Zumi (which is the type of board they sell) and transferred the build to it. The console hardware was completely stock and unaltered; all of the extra math is stored in the cartridge, much like the chip that Argonaut delivered to Nintendo when Star Fox first arrived in 1993.<\/p>\n<div class=\"aawp\">\n<div class=\"aawp-product aawp-product--horizontal\" data-aawp-product-asin=\"B0G2T1VZ2L\" data-aawp-product-id=\"256338\" data-aawp-tracking-id=\"tec02e-20\" data-aawp-product-title=\"LEGO Super Mario Donkey Kong Arcade 72051\">\n<div class=\"aawp-product__thumb\">\n<p>            <img decoding=\"async\" class=\"aawp-product__image\" src=\"https:\/\/m.media-amazon.com\/images\/I\/51TvZYo2XRL._SL160_.jpg\" alt=\"LEGO Super Mario Donkey Kong Arcade 72051\"\/><\/p><\/div>\n<div class=\"aawp-product__content\">\n<p>            LEGO Super Mario Donkey Kong Arcade 72051        <\/p>\n<div class=\"aawp-product__description\">\n<ul>\n<li>BUILDABLE ARCADE CABINET \u2013 Relive the fun of playing an iconic arcade game with the LEGO Donkey Kong Arcade (72051) building set for adults ages&#8230;<\/li>\n<li>AUTHENTIC ARCADE GAME DETAILS \u2013 Create a Donkey Kong arcade level featuring Jumpman, Donkey Kong and Lady, including iconic details like the&#8230;<\/li>\n<li>WORKING JUMP AND DODGE PLAY \u2013 Pull the lever on the left side of the base to release one barrel at a time, then move Jumpman with the joystick and&#8230;<\/li>\n<\/ul><\/div>\n<\/p><\/div>\n<\/div>\n<\/div>\n<p>\n<img decoding=\"async\" src=\"https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/09\/29010007\/mario-64-super-nintendo-snes-port-superfx-1.jpg\" alt=\"Mario 64 Super Nintendo SNES Port Super FX Chip\" width=\"1280\" height=\"720\"\/><br \/>\nTobi created a new engine for the chip and fed in the original Super Mario 64 assets. To his surprise, the animations and moves continue to operate, and the Chain Chomps and Piranha Plants appear in the expected locations. He has said the current build is already recognizable as Mario 64, even if the polygons look chunky and the frame rate still has room to climb. Textures turned out to be one of the slower jobs on the FX chip, so he borrowed methods from the Game Boy Advance ports he has been finishing at the same time.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/09\/29010012\/mario-64-super-nintendo-snes-port-superfx-2.jpg\" alt=\"Mario 64 Super Nintendo SNES Port Super FX Chip\" width=\"1280\" height=\"720\"\/><br \/>Tobi has difficulty with memory, though, because he\u2019s trying to keep the entire build under 2 MB, which is the maximum capacity of a GSU-2 Super FX cartridge. A couple of the levels are currently operational, but the larger ones must be reduced in size so that the geometry, objects, and textures all fit inside the space allowed. Frames are drawn from back to front since the processor cannot arrange them like a modern GPU. That\u2019s why it moves slowly, and why distant landscape sometimes disappears before Mario can reach it.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/09\/29010017\/mario-64-super-nintendo-snes-port-superfx-3.jpg\" alt=\"Mario 64 Super Nintendo SNES Port Super FX Chip\" width=\"1280\" height=\"720\"\/><br \/>The Super FX was conceived in the early 1990s as a small RISC processor that lived on the game pak and handled polygon math that the SNES CPU couldn\u2019t handle. Nintendo originally called it the MARIO chip, which stands for Mathematical Argonaut Rotation I\/O, before settling on Super FX. It may be seen in action in games such as Star Fox, Stunt Race FX, and, subsequently, Yoshi\u2019s Island, which all employed variations of it. According to rumors, Nintendo had planned a 3D Mario game for this chip as well, but they had to abandon it because the technology couldn\u2019t keep up. Some suggest it was called the Super Mario FX, the chip\u2019s internal codename, but others disagree. Whatever the reality, no such game was ever released. Tobi\u2019s demo is only one man\u2019s homebrew attempt to explore how far he can push an outdated chip.<br \/><span>[Source]<\/span><\/p>\n<\/p><\/div>\n<p> Game of Tobi Builds Super Mario FX and Plays It on Real SNES Hardware<br \/>\n<br \/>#Game #Tobi #Builds #Super #Mario #Plays #Real #SNES #Hardware<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game of Tobi spent the last stretch of September proving that Super Mario 64 can&#8230;<\/p>\n","protected":false},"author":1,"featured_media":23048,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[3522,232,2727,2984,3733,490,4794,1195,14289],"class_list":["post-23047","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech","tag-builds","tag-game","tag-hardware","tag-mario","tag-plays","tag-real","tag-snes","tag-super","tag-tobi"],"featured_image_urls":{"full":["https:\/\/news678.top\/wp-content\/uploads\/2026\/09\/mario-64-super-nintendo-snes-port-superfx.jpg",1280,853,false],"thumbnail":["https:\/\/news678.top\/wp-content\/uploads\/2026\/09\/mario-64-super-nintendo-snes-port-superfx-150x150.jpg",150,150,true],"medium":["https:\/\/news678.top\/wp-content\/uploads\/2026\/09\/mario-64-super-nintendo-snes-port-superfx-300x200.jpg",300,200,true],"medium_large":["https:\/\/news678.top\/wp-content\/uploads\/2026\/09\/mario-64-super-nintendo-snes-port-superfx-768x512.jpg",640,427,true],"large":["https:\/\/news678.top\/wp-content\/uploads\/2026\/09\/mario-64-super-nintendo-snes-port-superfx-1024x682.jpg",640,426,true],"1536x1536":["https:\/\/news678.top\/wp-content\/uploads\/2026\/09\/mario-64-super-nintendo-snes-port-superfx.jpg",1280,853,false],"2048x2048":["https:\/\/news678.top\/wp-content\/uploads\/2026\/09\/mario-64-super-nintendo-snes-port-superfx.jpg",1280,853,false],"covernews-featured":["https:\/\/news678.top\/wp-content\/uploads\/2026\/09\/mario-64-super-nintendo-snes-port-superfx-1024x682.jpg",1024,682,true],"covernews-medium":["https:\/\/news678.top\/wp-content\/uploads\/2026\/09\/mario-64-super-nintendo-snes-port-superfx-540x340.jpg",540,340,true]},"author_info":{"display_name":"admin","author_link":"https:\/\/news678.top\/?author=1"},"category_info":"<a href=\"https:\/\/news678.top\/?cat=8\" rel=\"category\">Tech<\/a>","tag_info":"Tech","comment_count":"0","_links":{"self":[{"href":"https:\/\/news678.top\/index.php?rest_route=\/wp\/v2\/posts\/23047","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/news678.top\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/news678.top\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/news678.top\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/news678.top\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=23047"}],"version-history":[{"count":0,"href":"https:\/\/news678.top\/index.php?rest_route=\/wp\/v2\/posts\/23047\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/news678.top\/index.php?rest_route=\/wp\/v2\/media\/23048"}],"wp:attachment":[{"href":"https:\/\/news678.top\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=23047"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/news678.top\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=23047"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/news678.top\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=23047"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}