{"id":10606,"date":"2026-05-18T01:08:03","date_gmt":"2026-05-18T01:08:03","guid":{"rendered":"https:\/\/news678.top\/?p=10606"},"modified":"2026-05-18T01:08:03","modified_gmt":"2026-05-18T01:08:03","slug":"diablo-2-remake-in-unreal-engine-5-shows-one-fans-project-that-brings-classic-battles-into-first-person-and-third-person-views","status":"publish","type":"post","link":"https:\/\/news678.top\/?p=10606","title":{"rendered":"Diablo 2 Remake in Unreal Engine 5 Shows One Fan&#8217;s Project That Brings Classic Battles Into First-Person and Third-Person Views"},"content":{"rendered":"<p><\/p>\n<div id=\"post-243611\">\n<p>\t<!-- .post-header --><\/p>\n<div class=\"post-content description cf entry-content content-spacious\">\n<p><img decoding=\"async\" src=\"https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/05\/17165216\/diablo-2-remake-unreal-engine-5.jpg\" alt=\"Diablo 2 Remake Unreal Engine 5\" width=\"1280\" height=\"853\"\/><br \/>Word traveled quickly through gaming circles about a solo developer\u2019s latest update to his ongoing effort. Mark runs the YouTube channel called I Make Games and has poured months into rebuilding Diablo 2 inside Unreal Engine 5. His project began as a way to test what the old game might feel like from a first-person viewpoint and has now grown to include smooth switching into third-person mode as well.<\/p>\n<p><span id=\"more-243611\"\/><br \/><iframe title=\"Diablo 2 in First\/Third Person - Ancients - Whirlwind Barb\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/p6ll8oNPAiI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><noscript><iframe title=\"Diablo 2 in First\/Third Person - Ancients - Whirlwind Barb\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/p6ll8oNPAiI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/noscript><br \/>\nRecently released footage shows a barbarian careening all over Mount Arreat\u2019s snowy peak, and guess what? This time, we get to view it from both first and third person perspectives. The character is destroying adversaries with the iconic Whirlwind skill we all know and love, while three guardian spirits known as the Ancients loom big ahead. Mark used AI to create the boss models, then rigged and animated everything with the engine\u2019s rudimentary blueprint tools. The entire scene took around ten days to complete and captures the scale of the summit as well as the frenzied rate of potion consumption that longtime gamers are accustomed to. Switching camera angles creates a really realistic sense and allows you to see exactly what\u2019s going on with the character\u2019s gear and motions during the combat.<\/p>\n<div class=\"aawp\">\n<div class=\"aawp-product aawp-product--horizontal aawp-product--ribbon aawp-product--sale\" data-aawp-product-asin=\"B0FM6C3ZMN\" data-aawp-product-id=\"233334\" data-aawp-tracking-id=\"tec02e-20\" data-aawp-product-title=\"ASUS ROG Xbox Ally \u2013 7\u201d 1080p 120Hz Touchscreen Gaming Handheld 3-month Xbox Game Pass Premium included AMD Ryzen Z2 A 16GB RAM 512GB SSD White\">\n<p>    <span class=\"aawp-product__ribbon aawp-product__ribbon--sale\">Sale<\/span><\/p>\n<div class=\"aawp-product__thumb\">\n<p>            <img decoding=\"async\" class=\"aawp-product__image\" src=\"https:\/\/m.media-amazon.com\/images\/I\/31OgmIxvTSL._SL160_.jpg\" alt=\"ASUS ROG Xbox Ally \u2013 7\u201d 1080p 120Hz Touchscreen Gaming Handheld, 3-month Xbox Game Pass Premium...\"\/><\/p><\/div>\n<div class=\"aawp-product__content\">\n<p>            ASUS ROG Xbox Ally \u2013 7\u201d 1080p 120Hz Touchscreen Gaming Handheld, 3-month Xbox Game Pass Premium&#8230;        <\/p>\n<div class=\"aawp-product__description\">\n<ul>\n<li>XBOX EXPERIENCE BROUGHT TO LIFE BY ROG The Xbox gaming legacy meets ROG&#8217;s decades of premium hardware design in the ROG Xbox Ally. Boot straight into&#8230;<\/li>\n<li>XBOX GAME BAR INTEGRATION Launch Game Bar with a tap of the Xbox button or play your favorite titles natively from platforms like Xbox Game Pass&#8230;<\/li>\n<li>ALL YOUR GAMES, ALL YOUR PROGRESS Powered by Windows 11, the ROG Xbox Ally gives you access to your full library of PC games from Xbox and other game&#8230;<\/li>\n<\/ul><\/div>\n<\/p><\/div>\n<\/div>\n<\/div>\n<p>\nWe\u2019ve previously seen several early videos that show us various aspects of the experience. A video shows the player walking through the monastery gate area before using a charge skill to crash into the fray. The inventory displays appear clearly, with all of the loot items dropped by killed foes, as well as one of the carver shaman enemies, which behaves exactly as it does in the original source material. You\u2019ll also notice some modern tweaks, like as the ability to just climb over low obstacles or slide across surfaces without losing the fundamental fighting sense that we\u2019re all familiar with. In testing, fireballs are shooting through the air, and teleport moves allow players to blink across gaps or even directly through some walls.<\/p>\n<p><iframe title=\"Diablo 2 in First Person: Monastery Gate\/Charge\/Inventory\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/w65gOpXTuNg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><noscript><iframe title=\"Diablo 2 in First Person: Monastery Gate\/Charge\/Inventory\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/w65gOpXTuNg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/noscript><br \/>\nMark is flying solo on this one, managing the most of the systems with blueprint scripting. He\u2019s recreating environments like the rogue encampment and blood moor, taking great care and attention to get the lighting and details exactly perfect while maintaining the iconic gothic tone that we all know and love. Even the character meshes for Cain and Akara began as AI-generated models that he improved and altered. From the start, the intention was to keep the game as near to how it was in 2000 as possible while also providing the presentation refinement that today\u2019s hardware demands.<br \/>\n<span>[Source]<\/span><\/p><\/div>\n<p><!-- .post-content --><\/p>\n<div class=\"author-box\">\n<div class=\"image\"><img alt=\"\" src=\"https:\/\/secure.gravatar.com\/avatar\/cd9dd97b06fbd1f6be1acff91f646d5419f141ee329b99feb4a7bdd57c93988d?s=82&amp;r=g\" srcset=\"https:\/\/secure.gravatar.com\/avatar\/cd9dd97b06fbd1f6be1acff91f646d5419f141ee329b99feb4a7bdd57c93988d?s=164&amp;r=g 2x\" class=\"avatar avatar-82 photo\" height=\"82\" width=\"82\" decoding=\"async\"\/><\/div>\n<div class=\"content\">\n<p>\t\t\t<span class=\"author\"><br \/>\n\t\t\t\t<span>Author<\/span><br \/>\n\t\t\t\tBill Smith\t\t\t<\/span><\/p>\n<p class=\"text author-bio\">When it comes to cars, video games or geek culture, Bill is an expert of those and more. If not writing, Bill can be found traveling the world.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"post-nav\">\n<div class=\"post previous cf\">\n<p>\t\t\t<i class=\"fa fa-angle-left\"\/><\/p>\n<p>\t\t<span class=\"content\"><\/p>\n<p>\t\t\t\t<img width=\"230\" height=\"230\" src=\"https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/05\/17161555\/ouster-rev8-os-color-lidar-worlds-first-230x230.jpg\" class=\"attachment-thumbnail size-thumbnail wp-post-image\" alt=\"Ouster REV08 OS Color LiDAR World's First\" decoding=\"async\" loading=\"lazy\" srcset=\"https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/05\/17161555\/ouster-rev8-os-color-lidar-worlds-first-230x230.jpg 230w, https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/05\/17161555\/ouster-rev8-os-color-lidar-worlds-first-250x250.jpg 250w, https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/05\/17161555\/ouster-rev8-os-color-lidar-worlds-first-768x769.jpg 768w, https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/05\/17161555\/ouster-rev8-os-color-lidar-worlds-first-370x370.jpg 370w, https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/05\/17161555\/ouster-rev8-os-color-lidar-worlds-first-150x150.jpg 150w, https:\/\/images.techeblog.com\/wp-content\/uploads\/2026\/05\/17161555\/ouster-rev8-os-color-lidar-worlds-first.jpg 960w\" sizes=\"auto, (max-width: 230px) 100vw, 230px\"\/>\t\t\t<\/p>\n<p>\t\t<\/span>\n\t<\/div>\n<\/div>\n<\/div>\n<p> Diablo 2 Remake in Unreal Engine 5 Shows One Fan&#8217;s Project That Brings Classic Battles Into First-Person and Third-Person Views<br \/>\n<br \/>#Diablo #Remake #Unreal #Engine #Shows #Fans #Project #Brings #Classic #Battles #FirstPerson #ThirdPerson #Views<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Word traveled quickly through gaming circles about a solo developer\u2019s latest update to his ongoing&#8230;<\/p>\n","protected":false},"author":1,"featured_media":10607,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[8618,502,1704,3851,1017,1085,3852,2219,4272,249,8619,1016,952],"class_list":["post-10606","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech","tag-battles","tag-brings","tag-classic","tag-diablo","tag-engine","tag-fans","tag-firstperson","tag-project","tag-remake","tag-shows","tag-thirdperson","tag-unreal","tag-views"],"featured_image_urls":{"full":["https:\/\/news678.top\/wp-content\/uploads\/2026\/05\/diablo-2-remake-unreal-engine-5.jpg",1280,853,false],"thumbnail":["https:\/\/news678.top\/wp-content\/uploads\/2026\/05\/diablo-2-remake-unreal-engine-5-150x150.jpg",150,150,true],"medium":["https:\/\/news678.top\/wp-content\/uploads\/2026\/05\/diablo-2-remake-unreal-engine-5-300x200.jpg",300,200,true],"medium_large":["https:\/\/news678.top\/wp-content\/uploads\/2026\/05\/diablo-2-remake-unreal-engine-5-768x512.jpg",640,427,true],"large":["https:\/\/news678.top\/wp-content\/uploads\/2026\/05\/diablo-2-remake-unreal-engine-5-1024x682.jpg",640,426,true],"1536x1536":["https:\/\/news678.top\/wp-content\/uploads\/2026\/05\/diablo-2-remake-unreal-engine-5.jpg",1280,853,false],"2048x2048":["https:\/\/news678.top\/wp-content\/uploads\/2026\/05\/diablo-2-remake-unreal-engine-5.jpg",1280,853,false],"covernews-featured":["https:\/\/news678.top\/wp-content\/uploads\/2026\/05\/diablo-2-remake-unreal-engine-5-1024x682.jpg",1024,682,true],"covernews-medium":["https:\/\/news678.top\/wp-content\/uploads\/2026\/05\/diablo-2-remake-unreal-engine-5-540x340.jpg",540,340,true]},"author_info":{"display_name":"admin","author_link":"https:\/\/news678.top\/?author=1"},"category_info":"<a 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